interface-en
Différences
Ci-dessous, les différences entre deux révisions de la page.
interface-en [2019/11/01 21:47] – [Actions on selected Roms (4)] nexusone13 | interface-en [2023/06/03 17:38] (Version actuelle) – modification externe 127.0.0.1 | ||
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Ligne 1: | Ligne 1: | ||
+ | #REDIRECT arrm_relooked_en: | ||
+ | |||
~~NOCACHE~~ | ~~NOCACHE~~ | ||
====== Presentation of the ARRM software interface ====== | ====== Presentation of the ARRM software interface ====== | ||
Ligne 23: | Ligne 25: | ||
{{arrm: | {{arrm: | ||
- | * **Roms Folder** : Enter here the path to the ROM directories (network or local). | + | * **Roms Folder** : Enter here the path to the ROM directories (network or local). |
- | * \\recalbox\share\roms (if you access | + | |
- | * E: | + | It can be a network directory (if you are accessing your frontend by network): |
+ | |||
+ | * For Batocera: \\batocera\share\roms | ||
+ | * For Recalbox: | ||
+ | * For Retropie: \\retropie\roms | ||
+ | |||
+ | or a local disk (if you access | ||
+ | |||
+ | | ||
+ | |||
+ | |||
+ | |||
+ | <note warning> | ||
+ | for ARRM to work with ** Retropie **, the following paths must be respected on Retropie: | ||
+ | |||
+ | * ** Roms ** must be in ** ~/ | ||
+ | * The ** gamelist.xml ** must be in ** ~/ | ||
+ | </ | ||
* ** Directory of overlays ** (textbox): Specify here the path to the root directory that will contain the overlays. : | * ** Directory of overlays ** (textbox): Specify here the path to the root directory that will contain the overlays. : | ||
* For Batocera: \\batocera\share | * For Batocera: \\batocera\share | ||
* For Recalbox: \\recalbox\share | * For Recalbox: \\recalbox\share | ||
- | * For Retropie: \\retropie. | + | * For Retropie: \\retropie |
For Batocera, Recalbox and Retropie you can also specify another temporary directory that will receive the overlays generated, but in this case you will need to copy / paste this content on your Box. | For Batocera, Recalbox and Retropie you can also specify another temporary directory that will receive the overlays generated, but in this case you will need to copy / paste this content on your Box. | ||
Ligne 42: | Ligne 61: | ||
* **Display / Screenscraper** : If you select only one system, the ' | * **Display / Screenscraper** : If you select only one system, the ' | ||
* **Display**: | * **Display**: | ||
- | * **Screenscraper** | + | * **Screenscraper**: |
- | + | | |
- | | + | |
- | + | ||
- | * **Template auto association** | + | |
* **All** : Select all systems. | * **All** : Select all systems. | ||
Ligne 57: | Ligne 73: | ||
* **System overlay ** : Overlays recovery of selected systems, and creation of overlays configuration files. They will be stored in the directory mentioned in ** Directory of overlays **. See the paragraph specifically devoted to the [[bezels_en|recovery of overlays games and systems]]. The {{: | * **System overlay ** : Overlays recovery of selected systems, and creation of overlays configuration files. They will be stored in the directory mentioned in ** Directory of overlays **. See the paragraph specifically devoted to the [[bezels_en|recovery of overlays games and systems]]. The {{: | ||
- | | + | * **Use ARRM gamelist** (checkbox): when a **gamelist.xml** is created by **ARRM**, **ARRM** creates a **gamelist_ARRM.xml** copy. When choosing a system, if the **use ARRM gamelist** checkbox is checked, ARRM will use this **gamelist_ARRM.xml** file and not the **gamelist.xml** file which may have been modified by the frontend. This makes it possible not to lose ARRM custom tags that may have been deleted by the Frontend. This is useful for someone going back to gamelists to perform e.g. "image recomposition" |
- | | + | <note warning> |
+ | \\ | ||
+ | If you open a system with this option checked, remember to save your **gamelist.xml** again via the **Create gamelist.xml** button before changing systems or leaving **ARRM** otherwise you will end up with a **gamelist.xml** containing all available tags</ | ||
+ | |||
+ | < | ||
+ | You can also find gamelist backups in the %appdata%\Nexouille soft\arrm\temp\backup\%system% directory | ||
+ | </ | ||
+ | |||
+ | | ||
| | ||
+ | * **Click to edit** (label): allows to indicate the systems which must be treated in **Folder Mode** | ||
+ | |||
+ | * ** Global Filter ** (textbox): allows a filter to be applied during multi-system processing (scrape or recompose). Enter the filter in the textbox or select an already created filter. See [[scraper-en|Scraper your Roms with ARRM]] | ||
+ | |||
+ | * **HTML Systems** (button) : generates an HTML file, very basic, for the selected systems, allowing to view the content of each system (roms, images, manual, video, textual information ). On large systems, processing can take a long time. View example : https:// | ||
+ | |||
+ | {{ youtube> | ||
+ | \\ | ||
| | ||
+ | |||
---- | ---- | ||
Ligne 76: | Ligne 109: | ||
This database is filled when selecting a system. It will contain the info of the gamelist.xml (if it exists) and the files present in the current system directory (if they did not exist in the existing gamelist.xml) | This database is filled when selecting a system. It will contain the info of the gamelist.xml (if it exists) and the files present in the current system directory (if they did not exist in the existing gamelist.xml) | ||
- | By tapping | + | It is possible to use **keyboard shortcuts** to navigate more efficiently in the database. |
+ | These shortcuts are available since version <color # | ||
+ | |||
+ | You can find out about the available shortcuts by clicking | ||
+ | |||
+ | < | ||
+ | |||
+ | **Keyboard shortcuts usable on the database.** \\ | ||
+ | \\ | ||
+ | First select | ||
+ | \\ | ||
+ | \\ | ||
+ | **Ctrl + PgUp**: Go to the 1st cell of the first line \\ | ||
+ | **Ctrl + PgDn**: Go to the 1st cell of the last line \\ | ||
+ | **Home **: Go to the 1st cell of the first line \\ | ||
+ | **End**: Go to the last cell of the last row \\ | ||
+ | **PgUp**: Go to previous page \\ | ||
+ | **PgDn**: Go to next page \\ | ||
+ | **Ctrl + -> **: Go to end of selected line \\ | ||
+ | **Ctrl + <- **: Go to start of selected line \\ | ||
+ | **[A-Z][0-9] **: Jumps to the line whose **Game name** begins with the key pressed \\ | ||
+ | **Shift + [A-Z][0-9]**: | ||
+ | ** + **: Jump to the next **Game Name** different from the current one (best with Database | ||
+ | **Ctrl + **: Switch to the next **File Name** different from the current one (best with Database sorted by **File Name**)\\ | ||
+ | \\ | ||
+ | |||
+ | </ | ||
+ | |||
+ | |||
+ | ** Undock / Dock ** (button): allows you to detach | ||
+ | |||
+ | {{ youtube> | ||
+ | |||
+ | \\ | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | Example | ||
+ | |||
+ | {{arrm: | ||
+ | |||
+ | ** Select all ** (button): Selects all the elements of the database. \\ | ||
+ | ** Select none ** (button): Deselects all the elements of the database. \\ | ||
+ | ** No filter ** (button): Removes all filters applied to the database. \\ | ||
On this Database we will be able to apply | On this Database we will be able to apply | ||
*Filters | *Filters | ||
+ | *Research | ||
+ | *Replacements | ||
*Actions, triggered by various buttons of the panel ' | *Actions, triggered by various buttons of the panel ' | ||
- | Filters : | + | \\ |
- | * **Without picture | + | \\ |
- | * **Without description ** (button): Filters | + | \\ |
- | * **Without video ** (button): | + | |
+ | ---- | ||
+ | |||
+ | ====FILTERS==== | ||
+ | \\ | ||
+ | |||
+ | Check the fields on which you want to perform a filter. | ||
+ | |||
+ | <note important> | ||
+ | |||
+ | Check ** WITHOUT | ||
+ | |||
+ | These filters can be combined with each other by applying | ||
+ | |||
+ | * With ** AND **: 'Without description' AND ' | ||
+ | * With ** OR **: ' | ||
+ | |||
+ | * **Query** (textbox) : Permet de composer vos propres conditions (syntaxe MS ACCESS SQL ) de la forme : | ||
+ | |||
+ | < | ||
+ | boxart_rom<>'' | ||
+ | nomjeu_rom like ' | ||
+ | favoris_rom=true and (image_rom is null and manual_rom<>'' | ||
+ | len(description_rom) < 10 | ||
+ | substring(nomjeu_rom, | ||
+ | </ | ||
+ | |||
+ | |||
+ | < | ||
+ | The searched strings must be surrounded by single quote (') and not by double quotes (") | ||
+ | If a searched string contains a single quote ('), you must put two single quotes in the query | ||
+ | </ | ||
+ | |||
+ | The fields available for the conditions are: | ||
+ | |||
+ | < | ||
+ | adult_rom | ||
+ | annee_rom | ||
+ | arcadesystemname_rom | ||
+ | boxart_rom | ||
+ | boxback_rom | ||
+ | cache_rom | ||
+ | cartridge_rom | ||
+ | core_rom | ||
+ | description_rom | ||
+ | developer_rom | ||
+ | emulator_rom | ||
+ | fanart_rom | ||
+ | favoris_rom | ||
+ | fichier_rom | ||
+ | gameid_rom | ||
+ | gametime_rom | ||
+ | genre_rom | ||
+ | genreid_rom | ||
+ | hash_rom | ||
+ | image_rom | ||
+ | kid_rom | ||
+ | lang_rom | ||
+ | lastplayed_rom | ||
+ | manual_rom | ||
+ | map_rom | ||
+ | marquee_rom | ||
+ | md5_rom | ||
+ | mix_rom | ||
+ | nomjeu_rom | ||
+ | numauto_rom | ||
+ | playcount_rom | ||
+ | players_rom | ||
+ | publisher_rom | ||
+ | rating_rom | ||
+ | region_rom | ||
+ | screenshot_rom | ||
+ | temporary_rom | ||
+ | thumbnail_rom | ||
+ | titleshot_rom | ||
+ | video_rom | ||
+ | wheel_rom | ||
+ | </ | ||
+ | |||
+ | Each condition validated via the ** Filter ** button is stored in the '** Query **' combobox and saved in the file located under **%appdata%\Nexouille Soft\arrm\database\query_sql.txt** (you can edit it and add the conditions you want) | ||
+ | You will then be able to select a condition that is already archived. | ||
+ | |||
+ | You can read the condition that was executed by ARRM, in the statusbar | ||
+ | |||
+ | {{arrm: | ||
+ | |||
+ | |||
+ | * ** Filter | ||
+ | |||
+ | * **Missing Overlays** (button) : (**since version <color #ed1c24> ARRM 1.8.7.5 beta 9 </ | ||
+ | |||
+ | |||
* **Favorites List ** (button): Filters the Database to display only the Roms with the Tag Favorites checked | * **Favorites List ** (button): Filters the Database to display only the Roms with the Tag Favorites checked | ||
* **Hidden List ** (button): Filters the Database to show only Roms with hidden Tag checked | * **Hidden List ** (button): Filters the Database to show only Roms with hidden Tag checked | ||
Ligne 92: | Ligne 262: | ||
* **No filter ** (button): Disables all filters applied to the Database | * **No filter ** (button): Disables all filters applied to the Database | ||
* **Show hidden ** (button): If checked, also show Roms with hidden tag checked. Filter is persistent. | * **Show hidden ** (button): If checked, also show Roms with hidden tag checked. Filter is persistent. | ||
- | * **Genre ** (Listbox) (button): Allows to filter the Database on a Genre (among those found in the Roms of the selected system) | ||
- | * **Search string in Title, Desc or name Rom ** (Listbox): Allows to filter the Database on a chain of character. The search is carried out on the fields Title, Desc or Name file Rom | ||
- | * **Missing Overlays** (button) : Selects overlays not found in previous overlays search. Missing overlays are in ' | ||
- | * ** Filter duplicated Roms on ** (button): Allows to search for duplicated Roms according to 3 modes. The searches are done on the names of roms or files expurgated of () and []: | ||
- | * ** Name **: Searches for Roms containing in the game name a part of a name of another rom. Example: The following game names appear as duplicate game : ' | ||
- | * ** Exact Name **: Searches for Roms containing in the game name the exact name of another rom. Useful if you have clones (different rom file) but whose game name is the same. Apply once the game was scraped because the game names returned will be accurate. Example: the roms ' | ||
- | * ** File **: Searches for the Roms containing in the file name part of the file name of another Rom. Example: 'Back to the Future Part II (Europe).zip' | ||
- | Remember to remove the filter by clicking on 'No filter' | + | |
+ | < | ||
+ | |||
+ | \\ | ||
+ | See also : [[howto_filter_roms_en|How to filter ROMS according to their country contained in the file name]] | ||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ====SEARCH==== | ||
+ | \\ | ||
+ | |||
+ | {{arrm: | ||
+ | |||
+ | Please refer to the section : [[search-en|SEARCH]] | ||
+ | |||
+ | \\ | ||
+ | \\ | ||
+ | \\ | ||
+ | |||
+ | ---- | ||
+ | |||
+ | |||
+ | ====REPLACEMENTS==== | ||
+ | \\ | ||
+ | |||
+ | {{arrm: interface: tab_database_en_replace.png? | ||
+ | |||
+ | Please refer to the section : [[replace-en|Replacements]] | ||
+ | |||
+ | |||
+ | ---- | ||
+ | |||
+ | \\ | ||
+ | ====ARCADE==== | ||
+ | \\ | ||
+ | |||
+ | {{arrm: | ||
+ | |||
+ | |||
+ | * **Filter ' | ||
+ | * ** ArcadeItalia ** (checkbox): Allows to also check in ArcadeItalia if the selected rom is a clone, and indicates it in the ' | ||
+ | |||
+ | * ** Highlight the Roms whose core ... ** (Combobox): Select the desired Core (combobox), then click on the green checkmark to highlight the Roms whose selected core is the best. See tutorial : [[arcade_best_core_en|Find the best emulator / core for Arcade games]] | ||
---- | ---- | ||
Ligne 114: | Ligne 322: | ||
* ** Tag as Favorites** (button): Places in Favorites the selected Roms | * ** Tag as Favorites** (button): Places in Favorites the selected Roms | ||
+ | |||
* ** Tag as Hidden** (button): Hidden the selected Roms | * ** Tag as Hidden** (button): Hidden the selected Roms | ||
+ | |||
* ** Tag as Normal** (button): Normalizes the selected Roms (removes the Favorites and Hidden tags) | * ** Tag as Normal** (button): Normalizes the selected Roms (removes the Favorites and Hidden tags) | ||
+ | |||
+ | * ** Create M3U ** (button) : See [[create_m3u_en|Create .M3U files for multi-disc Roms]] | ||
+ | |||
* ** Check name with MD5 ** (button): Check the correct name of the game on Screenscraper with its MD5 | * ** Check name with MD5 ** (button): Check the correct name of the game on Screenscraper with its MD5 | ||
- | * ** Add disk/ | + | |
* ** Check Roms ** (button): Applies checkboxes 'Clean name', 'Add disk', 'Keep Rom name' and 'Add Country' | * ** Check Roms ** (button): Applies checkboxes 'Clean name', 'Add disk', 'Keep Rom name' and 'Add Country' | ||
+ | |||
* ** Rom as game name ** (button): Renames the selected files with the name of the game. The checkboxes 'Clean name', 'Add disk', 'Keep Rom name' and 'Add Country' | * ** Rom as game name ** (button): Renames the selected files with the name of the game. The checkboxes 'Clean name', 'Add disk', 'Keep Rom name' and 'Add Country' | ||
+ | |||
* ** Update Core ** (button): For Arcade systems (FBA, MAME, Neogeo), assigns the best-suited emulator and core from the BestArcade4Recalbox file. | * ** Update Core ** (button): For Arcade systems (FBA, MAME, Neogeo), assigns the best-suited emulator and core from the BestArcade4Recalbox file. | ||
+ | |||
* ** Remove picture ** (button): Physically erases image files of selected Roms. | * ** Remove picture ** (button): Physically erases image files of selected Roms. | ||
- | | + | |
+ | | ||
* ** Move to folder ** (button): Moves the selected Roms to another folder. If the destination folder is outside the parent folder, the ROM will be moved and removed from the current gamelist. If the destination folder is a root folder of a system, the gamelist of the destination folder will be updated. | * ** Move to folder ** (button): Moves the selected Roms to another folder. If the destination folder is outside the parent folder, the ROM will be moved and removed from the current gamelist. If the destination folder is a root folder of a system, the gamelist of the destination folder will be updated. | ||
- | | + | |
- | * ** CRC32 (Netplay) | + | |
- | * ** MD5 ** (button): Calculates the MD5 and stores in the <md5> tag for the selected Roms. | + | |
+ | * ** CRC32 ** (button): Calculates and stores the CRC32 in the < | ||
+ | |||
+ | * ** MD5 ** (button): Calculates the MD5 and stores in the <md5> tag for the selected Roms. The MD5 is calculated on the Roms file and not on the Rom contained in the .Zip or .7z file. | ||
+ | |||
+ | * **. Zip ** (checkbox): By checking this box the calculation of the MD5 or CRC32 is done in priority on the file contained in the file .Zip / .7z | ||
* ** Reset Core/Emu ** (button): Allows you to apply an emulator and a core from a list for the selected Roms. | * ** Reset Core/Emu ** (button): Allows you to apply an emulator and a core from a list for the selected Roms. | ||
+ | |||
+ | * ** Compress videos ** (button): With this button you can compress all the videos of a system. You have to open the system, select the roms and click on the ' | ||
+ | |||
* ** Delete METADATA ** (button): Removes the METADATA (gamelist info) and retains only the ROM filename and the game name extracted from the Rom file name. | * ** Delete METADATA ** (button): Removes the METADATA (gamelist info) and retains only the ROM filename and the game name extracted from the Rom file name. | ||
- | * ** mamedb.org ** (button): | + | |
- | * ** TheGamesDB.net ** (button): Searches the selected Roms info on the TheGamesDb site. Prioritize the Screenscraper platform which is much more available and complete. | + | * ** Delete Romfiles ** (button): Delete the Rom file and associated media. |
- | * ** Screenscraper ** (button): Searches the info of the selected Roms on the Screenscraper website. Prioritize this scraper which is complete and fast. | + | |
- | * {{arrm: | + | * ** Video + Overlay ** (button): Addition of a 'Video + Overlay' |
+ | |||
+ | < | ||
+ | This ' | ||
+ | </ | ||
+ | \\ | ||
+ | A ' | ||
+ | By default the new template ' | ||
+ | A ' | ||
+ | A folder reserved for video templates has been created, it is located in the directory: ' | ||
+ | You can retrieve the usual templates located in ' | ||
+ | When using the ' | ||
+ | \\ | ||
+ | |||
+ | * **Auto Hide cue/ | ||
+ | |||
+ | * ** Recover music **: If no music file exists, allows you to extract from the video file the audi track in .mp3 which will be stored in the music folder defined in the ' | ||
+ | |||
+ | * ** Resize Overlays **: You already have overlays, but you want to resize them to fit your new screen resolution. You have two choices: retrieve the overlays again by indicating the desired resolution, or resize the overlays you already have (faster with this button). The resizing consists in calculating the new values (coordinates) which will be placed in the configuration files. Using this button, the .png image files will not be modified. Seek wiki : [[resize_overlays-en|Resize existing overlays]] | ||
+ | |||
+ | * ** Rename with DAT ** <color # | ||
+ | |||
+ | * **Load from Cache**: retrieves cache information stored during previous scrapes for the selected ROMs. | ||
+ | |||
+ | * **Put in Cache**: Cache the information of the selected Roms. | ||
+ | |||
+ | * **Translate description** (checkbox): **<color # | ||
+ | |||
+ | * **Add to collection**: | ||
+ | |||
+ | * **The Bezel Project**: Automatically retrieve bezels from selected games on **The Bezel Project** . See : [[bezels_project_en|THE BEZEL PROJECT]] | ||
+ | |||
+ | \\ | ||
+ | |||
+ | < | ||
+ | |||
+ | |||
+ | * ** MobyGames** (button): Finds the info of the selected Roms (highlighted) on the [[https:// | ||
+ | |||
+ | * ** GOG ** (button): Finds the info of the selected Roms (highlighted) on the [[https:// | ||
+ | |||
+ | * ** Steam ** (button): Finds the info of the selected Roms (highlighted) on the site [[https:// | ||
+ | |||
+ | * ** HFS-DB ** (button): Finds the info of the selected Roms (highlighted) on the [[https:// | ||
+ | |||
+ | * ** LaunchBox ** (button): Finds the info of the selected Roms (highlighted) on the [[https:// | ||
+ | |||
+ | * ** TheGamesDB.net ** (button): Searches the selected Roms info on the [[https:// | ||
+ | |||
+ | * ** Screenscraper ** (button): Searches the info of the selected Roms on the [[https:// | ||
+ | | ||
+ | * {{arrm: | ||
Example of the contents of the file '** systemes_screenscraper.txt **': | Example of the contents of the file '** systemes_screenscraper.txt **': | ||
< | < | ||
- | megadrive | 1 | + | megadrive|1 |
- | genesis | 1 | + | genesis|1 |
- | Mastersystem | + | mastersystem|2 |
- | nes | 3 | + | nes|3 |
- | family_computer | 3 | + | family_computer|3 |
- | snes | 4 | + | snes|4 |
- | SFC | 4 | + | sfc|4 |
- | cps1 | 6 | + | cps1|6 |
- | CPS2 | 7 | + | cps2|7 |
... | ... | ||
- | gba | 12 | + | gba|12 |
- | gamecube | 13 | + | gamecube|13 |
- | gc | 13 | + | gc|13 |
- | n64 | 14 | + | n64|14 |
... | ... | ||
</ | </ | ||
* ** Choose Mix Template ** (button): Allows you to choose from a list, the Template to apply when ' | * ** Choose Mix Template ** (button): Allows you to choose from a list, the Template to apply when ' | ||
- | * ** Auto template ** (checkbox): | + | * ** Auto template ** (checkbox): |
+ | |||
+ | ===== ' | ||
+ | |||
+ | |||
+ | {{ARRM: | ||
+ | |||
+ | |||
+ | This screen allows you to choose the templates to use. | ||
+ | Here you can configure three types of templates: ** Default (non auto template) **, ** Default (auto template) **, ** System (auto template) ** | ||
+ | |||
+ | |||
+ | On the left of the screen: \\ | ||
+ | |||
+ | The ** Default (non auto template) ** panel indicates the default template that will be used for all scraped systems when the '** Auto template **' checkbox is not checked. | ||
+ | To select it, you just have to choose a template from the list and check the button '** Define as default template **' located under the selected template. | ||
+ | |||
+ | On the right of the screen, in the section '** Auto Template Settings **': \\ | ||
+ | |||
+ | The ** Default (auto template) ** panel indicates the default template that will be used for all scraped systems when the '** Auto template **' checkbox is checked. | ||
+ | To select it, you just have to choose a template from the list and check the button '** Set as default template **'. | ||
+ | |||
+ | The ** System (auto template) ** panel indicates the template that will be used for the selected system when the '** Auto template **' checkbox is checked. | ||
+ | To select it, you just have to choose a template from the list and check the button '** Define as template for' system name ' | ||
+ | |||
+ | These actions update the file **%appdata%\Nexouille soft\arrm\database\template_association.txt** | ||
+ | |||
+ | The button '** Edit XML file **' allows you to open the XML file of the selected template in your text file editor and modify it. See the section [[create_template-fr|Create your own template for ARRM]] | ||
+ | |||
+ | The button '** See Directory **' opens the directory containing the .XML file and the associated image files. | ||
+ | |||
+ | The '** Exit **' button closes this screen and returns to the main screen. | ||
---- | ---- | ||
+ | |||
Ligne 174: | Ligne 484: | ||
{{arrm: | {{arrm: | ||
+ | Remember to configure the gamelist options via the [[settings-en# | ||
- | ---- | + | {{arrm: |
+ | |||
+ | You can choose which media TAGs you want to appear in Gamelist.xml. This is explained in [[settings-en# | ||
+ | |||
+ | {{arrm: | ||
+ | |||
+ | * ** Create gamelist.xml **: This button allows you to create your gamelist.xml file by taking the information available in the database of the system in use as well as certain media elements available locally (extra1, system) but also the TAGs present in the original gamelist which are not recognized and managed by ARRM. When creating gamelist.xml, | ||
+ | |||
+ | <note important> | ||
+ | |||
+ | |||
+ | * ** Export **: Allows to export the content of the loaded database to various formats (CSV, Hyuperspin, AttractMode, | ||
+ | |||
+ | |||
+ | * ** Edit **: allows you to open in a text editor, the gamelist.xml currently saved on your disk | ||
+ | |||
+ | |||
+ | ---- | ||
===== The Status Log (7) ===== | ===== The Status Log (7) ===== | ||
Ligne 184: | Ligne 512: | ||
- | The file ' | + | The file ' |
---- | ---- | ||
Ligne 192: | Ligne 520: | ||
{{arrm: | {{arrm: | ||
+ | |||
+ | You can select the interface language by checking the appropriate flag | ||
+ | |||
+ | * ** Check ARRM Updates ** (button): Allows you to know if a new version or a Beta is available | ||
+ | |||
+ | * ** Check ScreenScraper ** (button): Indicates the status of the server, as well as your quotas and limitations. | ||
+ | |||
+ | * **Donate ** (button) : Open the donation form, where you can select between different donations site ( Buymeacoffee, |
interface-en.1572641236.txt.gz · Dernière modification : 2019/11/01 21:47 de nexusone13