interface-en
Différences
Ci-dessous, les différences entre deux révisions de la page.
Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédenteProchaine révisionLes deux révisions suivantes | ||
interface-en [2019/06/10 09:43] – [The Status Log (7)] nexusone13 | interface-en [2020/05/09 13:27] – [System selection (2)] nexusone13 | ||
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* **Display / Screenscraper** : If you select only one system, the ' | * **Display / Screenscraper** : If you select only one system, the ' | ||
* **Display**: | * **Display**: | ||
- | * **Screenscraper** | + | * **Screenscraper**: |
+ | * ** Recompose image ** (button): If multiple systems are selected, the ' | ||
- | * **Screenscraper**: By clicking | + | * ** Pad 2 Keyb **: By clicking on {{: |
- | + | ||
- | | + | |
* **All** : Select all systems. | * **All** : Select all systems. | ||
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* **System overlay ** : Overlays recovery of selected systems, and creation of overlays configuration files. They will be stored in the directory mentioned in ** Directory of overlays **. See the paragraph specifically devoted to the [[bezels_en|recovery of overlays games and systems]]. The {{: | * **System overlay ** : Overlays recovery of selected systems, and creation of overlays configuration files. They will be stored in the directory mentioned in ** Directory of overlays **. See the paragraph specifically devoted to the [[bezels_en|recovery of overlays games and systems]]. The {{: | ||
- | * **Overlay : How to** : Take you to the wiki page dealing with overlays. | + | * ** Use gamelist ARRM ** (checkbox): when a gamelist.xml is created by ARRM, ARRM creates a gamelist_ARRM.xml copy. When choosing a system, if the checkbox 'use ARRM gamelist' |
* **Extensions** : displays the list of extensions recognized for this system. Only the files containing these extensions will be displayed in the database. This list is powered by the file //**% appdata%\roaming\Nexouille soft\arrm\database\systems_extensions.txt **// which contains the extensions recognized by Recalbox, Batocera AND Retrope. If you want to remove/add extensions, please refer to the files ' | * **Extensions** : displays the list of extensions recognized for this system. Only the files containing these extensions will be displayed in the database. This list is powered by the file //**% appdata%\roaming\Nexouille soft\arrm\database\systems_extensions.txt **// which contains the extensions recognized by Recalbox, Batocera AND Retrope. If you want to remove/add extensions, please refer to the files ' | ||
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By tapping on a letter on the Database (if sorted in alphabetical order), the index (highlight) will be positioned on the first found game name beginning with that letter. | By tapping on a letter on the Database (if sorted in alphabetical order), the index (highlight) will be positioned on the first found game name beginning with that letter. | ||
+ | |||
+ | |||
+ | ** Undock / Dock ** (button): allows you to detach the database from the main form and thus be able to move it and resize it. | ||
+ | Example with the detached database: | ||
+ | |||
+ | {{arrm: | ||
+ | |||
+ | ** Select all ** (button): Selects all the elements of the database. \\ | ||
+ | ** Select none ** (button): Deselects all the elements of the database. \\ | ||
+ | ** No filter ** (button): Removes all filters applied to the database. \\ | ||
On this Database we will be able to apply | On this Database we will be able to apply | ||
*Filters | *Filters | ||
+ | *Research | ||
*Actions, triggered by various buttons of the panel ' | *Actions, triggered by various buttons of the panel ' | ||
- | Filters : | + | **Filters :** |
- | * **Without | + | * ** without |
- | * **Without | + | * ** without |
- | * **Without | + | * ** wWithout |
+ | * ** without screenshot ** (checkbox): Filters | ||
+ | * ** without boxart ** (checkbox): Filter the Database to display the Roms with empty Boxart | ||
+ | * ** without marquee ** (checkbox): Filters the Database to display Roms with empty marquee Tag | ||
+ | * ** Without manual ** (checkbox): Filters the Database to display the Roms with empty Manual Tag | ||
+ | |||
+ | These filters can be combined with each other by applying the AND / OR operator which will apply to all the conditions checked. The OR operator and most often used. Example: | ||
+ | |||
+ | * With ** AND **: ' | ||
+ | * With ** OR **: ' | ||
+ | |||
+ | * ** Filter ** (button): Activates the filters defined above | ||
+ | |||
+ | * **Missing Overlays** (button) : Selects overlays not found in previous overlays search. Missing overlays are in **_missing_overlays_%SYSTEM%.txt** file located in subdirectory **logs_arrm** of the selected system | ||
+ | |||
+ | **__Note__**: | ||
* **Favorites List ** (button): Filters the Database to display only the Roms with the Tag Favorites checked | * **Favorites List ** (button): Filters the Database to display only the Roms with the Tag Favorites checked | ||
* **Hidden List ** (button): Filters the Database to show only Roms with hidden Tag checked | * **Hidden List ** (button): Filters the Database to show only Roms with hidden Tag checked | ||
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* **No filter ** (button): Disables all filters applied to the Database | * **No filter ** (button): Disables all filters applied to the Database | ||
* **Show hidden ** (button): If checked, also show Roms with hidden tag checked. Filter is persistent. | * **Show hidden ** (button): If checked, also show Roms with hidden tag checked. Filter is persistent. | ||
+ | |||
+ | **Research :** | ||
+ | |||
+ | {{arrm: | ||
+ | |||
* **Genre ** (Listbox) (button): Allows to filter the Database on a Genre (among those found in the Roms of the selected system) | * **Genre ** (Listbox) (button): Allows to filter the Database on a Genre (among those found in the Roms of the selected system) | ||
* **Search string in Title, Desc or name Rom ** (Listbox): Allows to filter the Database on a chain of character. The search is carried out on the fields Title, Desc or Name file Rom | * **Search string in Title, Desc or name Rom ** (Listbox): Allows to filter the Database on a chain of character. The search is carried out on the fields Title, Desc or Name file Rom | ||
- | * **Missing Overlays** (button) : Selects overlays not found in previous overlays search. Missing overlays are in ' | ||
* ** Filter duplicated Roms on ** (button): Allows to search for duplicated Roms according to 3 modes. The searches are done on the names of roms or files expurgated of () and []: | * ** Filter duplicated Roms on ** (button): Allows to search for duplicated Roms according to 3 modes. The searches are done on the names of roms or files expurgated of () and []: | ||
* ** Name **: Searches for Roms containing in the game name a part of a name of another rom. Example: The following game names appear as duplicate game : ' | * ** Name **: Searches for Roms containing in the game name a part of a name of another rom. Example: The following game names appear as duplicate game : ' | ||
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* ** File **: Searches for the Roms containing in the file name part of the file name of another Rom. Example: 'Back to the Future Part II (Europe).zip' | * ** File **: Searches for the Roms containing in the file name part of the file name of another Rom. Example: 'Back to the Future Part II (Europe).zip' | ||
- | Remember to remove the filter by clicking on 'No filter' | + | Remember to remove the filter by clicking on '**No filter**' after use. |
---- | ---- | ||
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* ** Tag as Hidden** (button): Hidden the selected Roms | * ** Tag as Hidden** (button): Hidden the selected Roms | ||
* ** Tag as Normal** (button): Normalizes the selected Roms (removes the Favorites and Hidden tags) | * ** Tag as Normal** (button): Normalizes the selected Roms (removes the Favorites and Hidden tags) | ||
+ | * ** Create M3U ** (button) : See [[create_m3u_en|Create .M3U files for multi-disc Roms]] | ||
* ** Check name with MD5 ** (button): Check the correct name of the game on Screenscraper with its MD5 | * ** Check name with MD5 ** (button): Check the correct name of the game on Screenscraper with its MD5 | ||
- | * ** Add disk/ | ||
* ** Check Roms ** (button): Applies checkboxes 'Clean name', 'Add disk', 'Keep Rom name' and 'Add Country' | * ** Check Roms ** (button): Applies checkboxes 'Clean name', 'Add disk', 'Keep Rom name' and 'Add Country' | ||
+ | * ** Rom as game name ** (button): Renames the selected files with the name of the game. The checkboxes 'Clean name', 'Add disk', 'Keep Rom name' and 'Add Country' | ||
* ** Update Core ** (button): For Arcade systems (FBA, MAME, Neogeo), assigns the best-suited emulator and core from the BestArcade4Recalbox file. | * ** Update Core ** (button): For Arcade systems (FBA, MAME, Neogeo), assigns the best-suited emulator and core from the BestArcade4Recalbox file. | ||
* ** Remove picture ** (button): Physically erases image files of selected Roms. | * ** Remove picture ** (button): Physically erases image files of selected Roms. | ||
* ** Check if image exists ?** (button): Check if the images shown in the database exist, otherwise delete references to these images in the Database | * ** Check if image exists ?** (button): Check if the images shown in the database exist, otherwise delete references to these images in the Database | ||
* ** Move to folder ** (button): Moves the selected Roms to another folder. If the destination folder is outside the parent folder, the ROM will be moved and removed from the current gamelist. If the destination folder is a root folder of a system, the gamelist of the destination folder will be updated. | * ** Move to folder ** (button): Moves the selected Roms to another folder. If the destination folder is outside the parent folder, the ROM will be moved and removed from the current gamelist. If the destination folder is a root folder of a system, the gamelist of the destination folder will be updated. | ||
- | * ** Recompose image ** (button): Applies the selected template | + | * ** Recompose image ** (button): Applies the selected |
- | * ** CRC32 (Netplay) | + | * ** CRC32 ** (button): Calculates and stores the CRC32 in the < |
- | * ** MD5 ** (button): Calculates the MD5 and stores in the <md5> tag for the selected Roms. | + | * ** MD5 ** (button): Calculates the MD5 and stores in the <md5> tag for the selected Roms. The MD5 is calculated on the Roms file and not on the Rom contained in the .Zip or .7z file. |
+ | * **. Zip ** (checkbox): By checking this box the calculation of the MD5 or CRC32 is done in priority on the file contained in the file .Zip / .7z | ||
* ** Reset Core/Emu ** (button): Allows you to apply an emulator and a core from a list for the selected Roms. | * ** Reset Core/Emu ** (button): Allows you to apply an emulator and a core from a list for the selected Roms. | ||
* ** Delete METADATA ** (button): Removes the METADATA (gamelist info) and retains only the ROM filename and the game name extracted from the Rom file name. | * ** Delete METADATA ** (button): Removes the METADATA (gamelist info) and retains only the ROM filename and the game name extracted from the Rom file name. | ||
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Example of the contents of the file '** systemes_screenscraper.txt **': | Example of the contents of the file '** systemes_screenscraper.txt **': | ||
< | < | ||
- | megadrive | 1 | + | megadrive|1 |
- | genesis | 1 | + | genesis|1 |
- | Mastersystem | + | mastersystem|2 |
- | nes | 3 | + | nes|3 |
- | family_computer | 3 | + | family_computer|3 |
- | snes | 4 | + | snes|4 |
- | SFC | 4 | + | sfc|4 |
- | cps1 | 6 | + | cps1|6 |
- | CPS2 | 7 | + | cps2|7 |
... | ... | ||
- | gba | 12 | + | gba|12 |
- | gamecube | 13 | + | gamecube|13 |
- | gc | 13 | + | gc|13 |
- | n64 | 14 | + | n64|14 |
... | ... | ||
</ | </ | ||
* ** Choose Mix Template ** (button): Allows you to choose from a list, the Template to apply when ' | * ** Choose Mix Template ** (button): Allows you to choose from a list, the Template to apply when ' | ||
- | * ** Auto template ** (checkbox): | + | * ** Auto template ** (checkbox): |
+ | |||
+ | ===== ' | ||
+ | |||
+ | |||
+ | {{ARRM: | ||
+ | |||
+ | |||
+ | This screen allows you to choose the templates to use. | ||
+ | Here you can configure three types of templates: ** Default (non auto template) **, ** Default (auto template) **, ** System (auto template) ** | ||
+ | |||
+ | |||
+ | On the left of the screen: \\ | ||
+ | |||
+ | The ** Default (non auto template) ** panel indicates the default template that will be used for all scraped systems when the '** Auto template **' checkbox is not checked. | ||
+ | To select it, you just have to choose a template from the list and check the button '** Define as default template **' located under the selected template. | ||
+ | |||
+ | On the right of the screen, in the section '** Auto Template Settings **': \\ | ||
+ | |||
+ | The ** Default (auto template) ** panel indicates the default template that will be used for all scraped systems when the '** Auto template **' checkbox is checked. | ||
+ | To select it, you just have to choose a template from the list and check the button '** Set as default template **'. | ||
+ | |||
+ | The ** System (auto template) ** panel indicates the template that will be used for the selected system when the '** Auto template **' checkbox is checked. | ||
+ | To select it, you just have to choose a template from the list and check the button '** Define as template for' system name ' | ||
+ | |||
+ | These actions update the file **%appdata%\roaming\Nexouille soft\arrm\database\template_association.txt** | ||
+ | |||
+ | The button '** Edit XML file **' allows you to open the XML file of the selected template in your text file editor and modify it. See the section [[create_template-fr|Create your own template for ARRM]] | ||
+ | |||
+ | The button '** See Directory **' opens the directory containing the .XML file and the associated image files. | ||
+ | |||
+ | The '** Exit **' button closes this screen and returns to the main screen. | ||
+ | |||
+ | ---- | ||
---- | ---- | ||
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{{arrm: | {{arrm: | ||
+ | |||
+ | * ** Export as Hyperspin XML ** (checkbox): When saving the gamelist.xml, | ||
+ | |||
+ | * ** XML in uppercase ** (checkbox): When saving the gamelist.xml the fields ** Game name **, ** Description **, ** Developer **, ** Publisher **, ** Genre ** are capitalized. | ||
+ | |||
+ | <color # | ||
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interface-en.txt · Dernière modification : 2023/06/03 17:38 de 127.0.0.1